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Team fortress 2 modding
Team fortress 2 modding














Clients that send packets causing server CPU processing time to exceed configured number of milliseconds will be kicked from the game server. Added a game server setting, "net_chan_limit_msec", which allows server operators to limit amount of processing time the game server can spend on processing packets for each client per tick.Several fixes to address exploits and stability issues.Updated item schema and localization files with community fixes.Updated The Chaser to fix some clipping issues and correct the backpack icon.Updated the Bandit's Boots to fix a clipping issue with LOD1.Fixed style names not aligning with the styles.Added Blank style that was originally missed.Updated the Boston Brain Bucket and Pest's Pads.Updated the Tropical Camo to fix the rigging and the normal map.Updated the Kazan Karategi to fix clipping issues with the Pyro's arms.Fixed the effects being almost invisible in bright areas.Fixed the highlight glow detaching itself from the effects and moving in the direction the player is moving.Updated Contagious Eruption, Daydream Eruption, and Volcanic Eruption Unusual effects.Updated the Cold Cosmos Unusual effect to fix a parenting issue.Machine mission selection dialog sometimes drawing under the category controls Fixed some view model draw animations not using the snap command.Fixed some missing Announcer voice lines during the Competitive post-match summary.Fixed the Spy being able to disguise after picking-up the intelligence.

#Team fortress 2 modding update#

The update will be applied automatically when you restart Team Fortress 2. An update to Team Fortress 2 has been released.














Team fortress 2 modding